Friday, October 29, 2010

Trick or Treat Halloween Game

The element of suspense combined with movement makes this a spooktacular active Halloween game. Will you pick a “Treat” or have to do a “Trick?”

Materials needed:
Jack-o-Lantern Bucket or decorated Trick or Treat Bag
Orange construction paper
Pumpkin cookie cutter or stencil shape
Halloween stickers
Pen or markers
Scissors
Halloween music

Before You Begin:
1. Trace and cut pumpkin shapes out of orange construction paper. Have as many pumpkin shapes as the number of children playing plus a few more.
2. On half of the pumpkins place a Halloween sticker on one side of the paper shape and on the other side write the word “Treat.”
3. On the other pumpkin shapes write the word “Trick” on one side and a movement or exercise on the other side. Here are some ideas...
Do 10 jumping jacks
Flap your wings (arms) and fly like a bat
On hands and feet scamper like a spider
Touch your toes 10 times
Float (leap) like a ghost
Move like an elephant
Jump like a frog 10 times
Walk like Frankenstein
Hop on one foot 10 times
Gallop like a horse
Creep (on hands and knees) like a cat
Spin around 5 times
Slither (on your belly) like a snake

Let's Get Started:
1. Have children sit in a circle.
2. Show children all the pumpkin shapes before placing them in the “Jack-o-Lantern Bucket” or “Trick or Treat Bag.”
3. When the music starts, pass around the bucket/bag.
4. When the music stops, the child that is holding the bag removes a pumpkin shape.
5. If the pumpkin shape has a sticker on it, it is a “Treat,” and the child does not have to do anything.
6. If the pumpkin shape is marked “Trick,” the child must perform the movement or exercise written on the paper (standing in the middle of the circle or moving around the outside of the circle of children).
7. The music starts again and the bag/bucket is passed. The game continues until everyone has had a turn.

Furthermore:
1. Let the children help in determining what movements to write on the “Trick” pumpkin shapes. 2. Do not read the “Trick” out loud. Instead, have the children in the circle guess what “Trick” is being performed by the child.

Thursday, October 14, 2010

Hit the Deck! Shipwreck!

Let’s pretend... and get physically active while playing this fun, non-competitive game.

Materials and Set-Up:
Indoor or outdoor space with boundaries using cones or Hop Around Steps.
Tumbling mat(s) placed in center of playing area designated as “the ship.”

Let’s Get Started:
1. Children watch and listen as directions of how to play are demonstrated.
2. The teacher or game leader is designated as the Captain.
3. Commands will be given by the Captain and the children are to react quickly as members of the ship’s crew. (The mats are the ship.)
4. On the command HIT THE DECK all children are to sit cross-legged on the mat.
5. On the command SHIPWRECK all children leave the mat and pretend-swim in the open sea (the space around the mat).
6. On the command LIFEBOATS children leave mat and find a partner. They sit down with legs apart and feet touching. They hold hands across from one another and sing “‘Row, Row, Row Your Boat” as they rock back and forth, pretending to row their lifeboat.
7. On the command SEAGULLS children leave mat and stand in open space with legs apart, arms waving and flapping overhead, making a squawking noise.
8. On the command SCRUB THE DECK children go to mat and get on hands and knees and pretend to clean in a scrubbing action.
9. On the command CAPTAIN’S COMING children stand to attention facing the teacher/game leader and salute.
10. On the command SHARKS children run to the middle of the mat and do a group hug or huddle without pushing or grabbing.

Goals:
1. Physical activity = any bodily movement produced by skeletal muscles that results in energy expenditure.
2. Health-related fitness = components of physical fitness that are related in a positive manner to health and well-being: cardiovascular fitness, muscular strength and endurance, flexibility, and body composition.
3. Gross motor skills = using the large muscles of the arms, legs and trunk.
4. Listening skills = ability to follow verbal directions.
5. Space awareness = knowing where the body can and should move in relationship to other people in the play space.
6. Agility = quick, easy, lively movements.
7. Cooperative play = games and activities that the participants play together rather than against one another.

Furthermore:
1. Introduce the game using only 3-4 commands; add others after children become familiar with the game.
2. Vary the length of time between commands.
3. Try to trick children by repeating a command twice in a row.
4. Let children take turns being Captain and giving commands.
5. Children may devise other commands and actions.
6. A parachute can also be used as the ship, instead of tumbling mats.

Thursday, September 30, 2010

Unplug… And Reconnect with Nature

It’s hard to believe that this week is designated as “Take a Child Outside Week.” The fact that we even need to have an initiative to motivate parents to go outside with their children and connect with nature is beyond comprehension for me!

During my childhood years, there was no better place to be than outside. In fact, our parents didn’t even offer us any other options; they just wanted to know that we were in the “neighborhood.” This could mean the woods near our house, down the street playing in someone’s backyard or at the school playground around the corner. We were always outside even as our parents stayed inside. Our parents didn’t have to “take us outside.” Our parents didn’t buy nor need to steer us away from the HDTV, video games, computers, phones and other technological gadgets that bombard the environment of children today. It seems a bit ironic that it’s the parent’s responsibility to get their children outside when it is they, the parents, who buy all the newest technology and allow (or even encourage) their children to learn how to use it. In Richard Louv’s book, “Last Child in the Woods: Saving Our Children From Nature-Deficit Disorder,” he quotes a fourth-grader as saying, “I like to play indoors better ‘cause that’s where all the electrical outlets are.”

I saw an ad in the paper last week that had the following message, “There is no childhood obesity epidemic. (We just need better role models.)” We need parents to recognize that they are their children’s first teachers and that they are their children’s role models. One in three kids are overweight or obese and electronic media and junk food are partly to blame. And who is buying these pricey video games and high fat and sugar foods? It’s usually not the 4- to 8-year-old child. I feel as responsible adults we need not to be spending money on these items for our young children. Turn off the TV (I think there’s a designated week for that too!), and consider playing a video game or watching a movie a “treat” and not something to be consumed 5-6 hours daily!

What if we open the door and give children the time and opportunities to explore and discover nature on their own? Finding worms and dirt and leaves and sticks and rocks and bugs and whatever the outdoor space has to offer, the natural world is rich in sensory experiences for children. Smell the flowers, listen to the birds, feel the wind on your face, roll in the grass, stomp in the puddles or watch the shapes of clouds in the sky. Even in urban environments, children can experience nature. Provide
magnifying glasses, tweezers , and small shovels for children to explore a small patch of dirt or grass. Even weeds grow in sidewalk cracks, ants can be found there too. Place a thermometer outside and read the temperature. Watch shadows, use binoculars for bird or squirrel watching. You don’t have to be a naturalist to instill in children an awe of the world and a desire to discover and uncover what is around them. You can nurture children’s interest in nature simply by demonstrating your own excitement and curiosity. Let’s go outside! You are a role model!

Friday, September 17, 2010

Drawing Relay

Keeping kids up and active can be a challenge during the school day, but the following activity, courtesy of TeacherQuickSource, is a great way to incorporate movement into a fun, creative arts activity. This is easy to set up can be done indoors or out, which makes it great for any season!

Drawing Relay

Materials Needed:
A large piece of butcher paper or large individual sheets for each team
Crayons or markers
A large area for a group relay activity

Let’s Get Started:

1. Divide the children into 4-5 teams so that there are only 3-4 people on each team.
2. Attach the butcher paper, or individual sheets for each team, to a wall, fence or other barrier.
3. Tell the children that one person from each team is going to go up to the paper and begin drawing a picture.
4. At the end of 30 seconds, the teacher will blow a whistle. At that time, the child will run back and give the crayon to the next person on his team. That person then runs up and continues drawing.
5. This relay should continue until each child has had two turns.
6. Take down the pictures and have the teams discuss what they drew.

Thursday, September 2, 2010

Morning Moving Routines

Get the blood flowin’ and brains growin’ when you begin each day with some physical activity! The start of a new school year is a great time to establish a daily morning routine that gets kids up on their feet and out of their seats. Here are some of my favorite ideas for active starts to the school day:

Super Hero Exercises
With a little imagination and your verbal cues, children will be smiling and moving as they perform each exercise. Count to ten aloud as you do each one with the children.

Superman Stretch: children attempt to keep their balance while up on their tiptoes with arms stretched over their heads. (Imagine: “Superman is flying!”)

Batman Bounce: children jump in place with feet together 10 times as they count aloud to ten. (Imagine: “Batman is jumping into his Batmobile!”)

Robin Run: children run in place as they count to 10 aloud. (Imagine: “Robin is running to catch up with Batman. Wait for me Batman!”)

Spiderman Swivel: children stand with feet are shoulder width apart. Twist from side to side with arms and hands moving across the body. (Imagine: “Spiderman is throwing his web!”)

Wonder Woman Windmills: children stand in with feet shoulder width apart and arms are stretched out to the side. Use the hand of one side of the body to touch the foot on the opposite side. To help children perform this movement say, “Turn, touch toes, and up!” “Up!” means body is in a standing tall position. Repeat instructions several times with children using opposite hands to touch opposite toes. (Imagine: “Wonder Woman is getting her Magic Lasso!”)

The As-If Game
Have the children act out each sentence:
1. Jump in place as if.... you are popcorn popping
2. Walk forward as if... you are walking through glue
3. Jog in place as if... a big, scary bear is chasing you
4. Shake your body as if... you are a wet dog
5. Move your feet on the floor as if... you are ice skating
6. Reach up as if... grabbing balloons out of the air
7. March in place and play the drums as if... you are in a marching band
8. Swim as if... you are being chased by a shark
9. Move your arms as if... you were juggling scarves

Ask the children to create their own “As-If” sentences for the group to act out.

These activities can be great fun for the young children in your classroom or home. Are you an early childhood educator or parent with an idea for an active start of the day activity? I invite you to share your favorite ideas, too!

Wednesday, August 18, 2010

Tumbling and Wrestling and Roughhousing, Oh My!

Preschoolers Sally and A.J. are ready to engage in some tumble play, also sometimes known as roughhousing or wrestling. The tumbling mat is out and they are in the starting position, on their hands and knees facing each other. Shoes are off and other items are removed -- glasses, name tags, belts, jewelry or other impinging articles. We have gone over the rules for this kind of contact play:

1. No hitting
2. No kicking
3. No biting
4. No pinching
5. No choking
6. No hair pulling
7. Respect one's face, eyes and other sensitive parts of the body

At the signal, ringing of the triangle or bell, the action begins as Sally and A.J. tumble and wrestle each other. When one of the pair is off the mat, the action ceases. It’s now time for another pair of children to take their places on the mat, facing each other on their hands and knees.

“Roughhousing,” as we called it, was always a positive part of my preschool curriculum. On those days when we were pent up inside due to inclement weather or when there was a buzz of high energy in the room, I would take out the tumbling mat, place it in the middle of the circle time rug or carpet, and announce that it was time for roughhousing.



Children who wanted to participate would sit around the edge of the mat and talk with their friends who had joined them about who was going to wrestle with whom (participation was voluntary and children could pick their own partners). An adult was always present. We would go over the rules and demonstrate the difference between a hit or punch, with a closed fist, and a soft push with an open palm or soft shove with a shoulder. There is a world of difference and it is necessary to illustrate it.

Usually, I would ask one of the children or one of my colleagues to demonstrate with me so that I could visually show the group what is acceptable and what is not appropriate behavior.
The children would pick a partner, usually someone who matched their own weight and height, and those two would take their place on each half of the mat. I always had the children start on the ground at the same level.

If you feel an activity like this might be appropriate for the children in your care or classroom, it's important to note that play that involves tumbling and roughhousing is meant to be active and fun for both participants, not a time to knock each other down or intentionally hurt each other. There are differences between aggression (hostile, injurious or destructive behavior) and roughhousing (rowdy, uproarious play or behavior). When aggressive, children frown and fixate on hurting the other child. In rough and tumble play, children willingly participate while smiling and laughing. At the ring of the bell they begin and at the next ring they end (when one of the children is off the mat). The entire “match” lasts between 30 - 90 seconds. The children return to their places around the edge of the mat, ready to wrestle with another friend. After 15-20 minutes, we would be done and the mat was put away.

Children who learn the difference between play wrestling/tumbling and aggressive fighting also develop important social skills. It can, over time, improve a child’s ability to solve problems that arise in social situations -- the give-and-take mimics successful social conversations and interactions. Physically, children are benefiting from the intense physical exertion of rough and tumble play which supports cardiovascular health. Tumbling and wrestling can also help develop gross motor coordination, spatial orientation, directionality, laterality, body image, visual motor control, body awareness and eye hand coordination. After active play such as wrestling/tumbling, children are much more able to sit still and concentrate because they’ve been able to participate in some physical activity.

Many boys and girls enjoy the experience of the big-body play that tumbling/wrestling offers. The preschool period is a critical period for children to develop both physically and emotionally. Tumbling and wrestling for preschoolers can indeed be developmentally appropriate and if you feel it can be appropriate for your youngsters, I encourage you to give it a try!

Thursday, August 5, 2010

Want To Have Fun? STOMP ON IT!

I’ve been using a stomp board (also known as a launch board) for over 25 years! It is a must-have, and one of the kids' all time favorite item for active play! I’ve used it in the classroom as well as at children’s birthday parties and citywide children’s festivals. I use them in obstacle courses inside (on carpet or linoleum) or outside (on cement, grass, etc.) As far as I’m concerned, every classroom could use at least two stomp boards! Discount School Supply carries one called the Joey Jump. In my opinion it really is superior compared to the wood ones I’ve used in the past. The Joey Jump is lightweight, plastic, comes with two bean bags and can be used by both preschoolers and school-age children.

The board is designed for a stomp—forceful step with one foot (not an actual jump)-- on the short end, propelling into the air a soft object (i.e. bean bag) was placed on the other end. The child then tries to catch the object that was launched off the board when they stomped. Because of the design and incline of the board, the object does not go shooting off randomly but propels straight up off the board and the child with outstretched arms can try to catch it in his/her hands.

Children must concentrate on getting their hands ready to catch the beanbag and focus on watching the beanbag as it moves through the air. Children should first focus on attempting to catch the beanbag with both hands at the same time, then try with the right and the left hand alone. As children get better at catching, other challenges can be added such as: stomping more firmly on the board so the beanbag goes higher; attempting to catch two beanbags at the same time; and launching and catching other items such as a foam ball, fleece ball, sensory ball and even a small stuffed animal.

I also like using foam dice with the stomp boards. Kids can put the die on the end, stomp and launch the die. Ask the child what number is facing up when he/she catches it. When using dice, we are not only working on the fundamental motor skill of catching but also addressing the core standard of mathematics--number concepts, counting and geometry (the die is a cube). The stomp board promotes physical development with the use of eye-hand coordination, eye-foot coordination, gross/fine motor skills, and it promotes social/emotional development: self-confidence and independence.

Kids love to do the stomp board over and over again as they try to catch the bean bag or sensory ball. It does take them a couple of times to get the hang of it, but once they do—they are self-motivated to experience THE FUN over and over again!